The Best Swift programming books

1.Learning Swift: Building Apps for macOS, iOS, and Beyond

This practical guide provides a hands-on experience with Swift, an open-source programming language developed by Apple. It covers Swift programming basics, Xcode, and its built-in Interface Builder. The book then dives into building and customizing a basic selfie app, tuning and testing it for performance, and managing its presence in the App Store. The book is divided into four parts: Swift 4 basics, building the Selfiegram app, polishing the app, and beyond app development. It includes debugging and performance testing with Xcode, automating chores with Fastlane, and user-testing the app with TestFlight.

Rated 4.2 on Amazon.

This book is available on Amazon.

2.Swift Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)

The authors provide detailed explanations and examples to help readers understand Swift grammar and effective Swift style. They share their insights to ensure understanding in various contexts, enabling readers to develop solutions to various programming challenges using Swift, thereby enhancing their confidence.

Rated 4.6 on Amazon.

This book is available here.

3.iOS 17 Programming for Beginners – Eighth Edition: Unlock the world of iOS Development with Swift 5.9, Xcode 15, and iOS 17 – Your Path to App Store Success 

This book is a comprehensive guide for iOS app developers, focusing on Swift 5.9, Xcode 15, and iOS 17. It provides a hands-on approach to learning Swift, developing robust apps using top design patterns, and expanding app reach for iPad, Mac, and visionOS. The book is designed for those new to iOS and offers step-by-step tutorials, real-life examples, and clear explanations of complex concepts. The book teaches how to publish apps and harness the power of iOS 17 through a straightforward example app. By the end of the book, the reader will have the skills and knowledge to develop and publish captivating apps and leverage online resources to enhance their app development prowess. The book is tailored for individuals with minimal coding experience and a basic understanding of programming concepts. The book is available in print or Kindle format and includes a free eBook in PDF format.

Rated 4.8 on Amazon.

You can buy this book here.

4.Swift Apprentice: Fundamentals (First Edition): Beginning Programming in Swift

This book is designed for complete beginners to Swift, covering fundamental topics such as playground basics, basic types, flow control, functions, collection types, structures, enumerations, and classes. It is platform-neutral, allowing readers to understand Swift’s type system and use it to solve problems. The book is designed for iOS, iPadOS, macOS, watchOS, and tvOS platforms. The focus is on learning how to group code into reusable chunks, store and organize data into collections, and use the type system to organize code into meaningful units. The book also discusses protocols and generics to build families of strong, reusable types. After completing the exercises and challenges, readers will have a solid understanding of Swift’s fundamental building blocks and be ready to move beyond the basics and learn more advanced concepts.

Rated 5 on Amazon.

You can buy this book on Amazon.

5.Head First Swift: A Learner’s Guide to Programming with Swift

This book, Head First Swift, teaches the versatile programming language Swift, which is used by Apple for developing apps on iOS, iPadOS, macOS, watchOS, and tvOS. It covers data collection, control, reusing code, creating custom data types, and structuring programs and user interfaces with SwiftUI. With Swift knowledge, readers can build various applications, including mobile and web apps, games, frameworks, and command-line tools. The book is designed in a visually rich format, engaging the mind rather than providing a text-heavy approach.

Rated 3.9 on Amazon.

You can buy this book here.

6.Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift

This book provides a comprehensive guide to designing and developing sophisticated 2D games using Apple’s Game Frameworks, Xcode, and Swift. It covers various game technologies, from particle effects to social integration and monetization. The book covers three games: Gloop Drop, Val’s Revenge, and Hog, which showcase the power of Apple Game Frameworks in creating high-performance, power-efficient games for all Apple platforms. The book also teaches how to use SpriteKit, Visual Scene Editor, Particle Editor, GameplayKit, tile maps, GameKit, Game Center, third-party banner ads, Google AdMob, StoreKit, and in-app purchases to create engaging and engaging games. The book encourages users to level up their skills and create their own video game masterpieces for any Apple platform.

Rated 4.6 on Amazon.

This book is available for purchase on

7.The Swift Programming Language (Swift 5.7)

This book provides:

– A tour of the language.

– A detailed guide delving into each language feature.

– A formal reference for the language.

You can visit here for the book.

8.Practical Artificial Intelligence With Swift: From Fundamental Theory to Development of AI-Driven Apps

This book provides a comprehensive guide for programmers and developers to create and implement AI-based features in Swift apps for iOS, macOS, tvOS, and watchOS. It uses a task-based approach to build AI-driven features, including image identification, prediction, content generation, and recommendation. The book explores Swift-based AI and ML techniques, including tools like Turi Create and TensorFlow. It covers AI basics, task-based AI, and converting preexisting models. The book also explores AI and ML methods, and how to build AI-driven features from scratch.

Rated 4.4 on Amazon.

You can buy this book here.

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